AI Insights · Timothy · April 2023
Top 5 Third Person Games on iOS in Mexico - Q1 2023
Explore the performance of the top 5 third person games on iOS in Mexico for Q1 2023, including trends in downloads, revenue, and active users.
In the first quarter of 2023, the top 5 third person games on iOS in Mexico showcased varied performance metrics in terms of downloads, revenue, and active users. Here's a closer look at how each game fared during this period, based on data from Sensor Tower.
Free Fire: 7th Anniversary by GARENA INTERNATIONAL I PRIVATE LIMITED saw fluctuations in its weekly revenue, starting the quarter strong with approximately $176K in the first week of January and experiencing a peak of about $144K in early February. Weekly downloads were relatively stable, peaking at 114K in mid-March. Weekly active users showed a significant increase, reaching around 2.2M in the third week of March.
Stumble Guys from Scopely, Inc. experienced variable weekly revenue, starting the quarter with $37K and ending with a high of $48K in the last week of March. Downloads saw a downward trend initially but stabilized around 19K towards the end of the quarter. Active users fluctuated, peaking at about 354K in the last week of December and then declining to approximately 206K by the end of March.
Free Fire MAX, also by GARENA INTERNATIONAL I PRIVATE LIMITED, had a peak weekly revenue of $54K at the end of December, with a noticeable dip to $11K by the third week of February. Downloads followed a similar trend, starting at 19K and dropping to 4.1K by mid-February. Active users peaked at 108K in late January but decreased to around 63K by the end of March.
Genshin Impact from COGNOSPHERE PTE. LTD. showed moderate weekly revenue, with a peak of $52K in early February and a low of approximately $9.8K in mid-March. Weekly downloads were relatively low, peaking at 7.3K at the end of December and tapering off to around 2.8K by the end of March. Active users remained fairly stable, averaging around 38K throughout the quarter.
PUBG MOBILE by Tencent Mobile International Limited had a steady increase in weekly revenue, peaking at $33K in the third week of March. Downloads fluctuated slightly, with a high of 11.8K at the end of December and a low of 6K in late February. Active users saw minor variations, averaging around 86K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.